Let's think about changing the way runes are powered up. I just spent 300,000 coins to power a tune up three levels. 3! That's a whole lot of failed power ups. Id rather it was just an expensive price per level and didn't take 50 attempts to get 3 or 4 levels. Anyone agree? Similarly, why do the better runes have worse % chances to power up each level? They are - and should be - more expensive, but should they be less likely to power up? Just a thought.
1 year ago.
I think its fine, and challenging how it is. We can't make it too simple.